Free Software
Probably 99% of the software I use on my computer (outside of
work) is free or open source. Generally I enjoy the community
spirit surrounding these programs and hope to see more free software to
fill the gaps in the future.
Graphics Applications
-
GIMP (Graphics Image Manipulation Toolkip)
: If you need to
do some raster graphics, making icons, photo manipulation
etc. this is the tool for the job. It is very powerful,
argubly as powerful as PhotoShop, but many people dislike
the dialog based user interface. I have never used
photoshop, but I can say that I really like the UI for
GIMP, its simple and intuitive.
-
Inkscape : If you need
to do vector graphics. Take the
time to learn how to use this program (it won't take
long).
-
Blender :
For 3D graphics, Blender is the tool of choice
(the free tool atleast). There is a huge community of
Blender artists and many many online tutorials. This will
help you decypher the futuristic scary looking GUI.
Linux
-
Ubuntu : I installed
this on my laptop and got my wireless card, widescreen,
soundcard and pretty much everything else working first
time. There is a really nice package management system
that allows you to search for new software over the
Internet and install it with just a few clicks. Its Linux
without all the headaches.
-
Slackware : For
my desktop I use Slackware because I want something stable
and as Unix like as possible. Also, its something Im used
to using and has helped me become familiar with Linux. If
you are comfortable with installing and using Linux/Unix,
I can recommend trying it. You just have to put up with
people thinking that you are old fashioned :-)
-
Gentoo : I haven't
had the guts (or the time) to try this out yet. You build
your entire system from scratch yourself. There is a
manual you can follow to do this, and it would certainly
be a learning experience.
Software Development
- wxWidgets :
Formerly known as wxWindows, this library is a standard GUI
toolkit that allows you to compile your apps to use native
components (so its nice and fast) and still be portable over
a number of platforms. Obviously you still need to compile
your code to the new platform, but with minimal or no
modification you can port your Linux application to the Mac
or to Windows. There is good documentation, the APIs are
so easy to use it feels like Java and (I'm going to say it
again) its fast. Some people have complained that its very
buggy, but there is a good community surrounding this
project and its probably the best thing out there for
writing portable apps that use the native system components.
- Sqlite : This is
fully functional SQL compliant database that can be
included inside your project as a library. Database
creation is very simple and it is very quick under most
use cases. Best of all it requires no configuration what
so ever.
- Vim : The best text
editor in the world.
Entertainment
- FreeCiv : A
world conquest game similar to Sid Meier's Civilization.
The game plays a little bit different and there are
different rules, but the general principles are the same.
The graphics have really improved since the FreeLand tileset
were added.
- XMoto : A remake
of an old DOS game I think. The graphics don't look great in
the screenshots, but they are all done with vectors and
there is a nice physics system that makes it move very
nicely. Handling the bike is actually very difficult and
crossing rocky terrain is often a fine balancing act.